package ch.subgate.spritestudio.types;

public class Pixel {
	public int mX;
	public int mY;
	public int mOColor;
	public int mNColor;
	
	public Pixel() {
		mX = 0;
		mY = 0;
		mNColor = 0;
		mOColor = 0;
	}
	
	public Pixel(int x, int y, int ncolor, int ocolor) {
		mX = x;
		mY = y;
		mNColor = ncolor;
		mOColor = ocolor;
	}
}
